| From
Tehelka Magazine, Vol 5, Issue 36, Dated Sept 13, 2008 |
|
| CULTURE & SOCIETY |
|
Through
the looking glass |
|
A hitchhiker’s guide to
an alien culture
The generation gap may have deepened into a ravine but all is not lost for the modern
parent. Tune in and you will make the leap, says ANSHUMANI RUDDRA
THEY SAY THAT with
age comes wisdom.
What they forget to
mention is that
with age also comes
disdain, nay, even contempt for
those younger than oneself. A
12-year-old considers herself superior
to a toddler. A freshman
in college pooh-poohs highschoolers.
Bosses talk of the
glory days of their youth — when
they put in 37 straight hours of
work — compared to their goodfor-
nothing lazy juniors. And as
for teachers and educators, the
less said the better.
This disdain, of course, is cleverly
masked behind a thin veil of
concern for the younger lot, consisting
of talk of morals, lack of
cultural understanding, media
destroying the ethical fibre of
society, so on and so forth.
Grown-ups complain of their
inability to understand youngsters
and their pop-culture
influences — they complain of
The Gap.
Growing up in India in the
1980s, one heard the term 'generation
gap' thrown around a lot.
It referred to the average age difference
between parents and
their offspring, which was about
25 years at the time. Anthropologists
and social scientists used
this as an indicator in defining
various generations as cohorts of
people born into and shaped by a
particular span of time made up
of particular events, trends and
developments.
In recent times, however, this
indicator has lost its significance.
Generational cohorts are
changing so rapidly in response
to technology, society, cultural
references and education that
the span of time separating two
generations has reduced drastically
to a few years. Now, you
could be separated from your
offspring by two or even three
generations.
What does this mean for the
modern parent? For one, it
means putting that hard-earned
wisdom to some use. To be able
to relate to the younger generation
you need to find points of
commonality, of shared interest.
But this can be quite a challenge.
Secondly, it means taking one’s
sense of superiority, locking it in
a safe in some faraway land and
conveniently losing the key.
We start with the latter. I offer
two examples of how we are not
all that different from our
younger counterparts.
In a recent interaction with a
bunch of 11-to-15-year-olds (a
speculative fiction writing workshop)
we talked about that cultural
phenomenon, Harry Potter.
Over the course of the workshop,
some of the participants
confessed to buying the seven
books in the Potter series, but
not reading all of them. When
probed further, they said that
somewhere down the line they
had lost interest in the series and
only purchased the books
because they didn't want to be
the only kids in school that
hadn’t read them. “But you still
haven't read the books?” I asked.
“We read the synopsis on
Wikipedia and we'll see the
movies”, they replied.
I was a little shocked and
wondering loudly, I sighed: “Peer
Pressure!” But then, from somewhere
in the deep recesses of my
brain came an even louder sigh:
“The Rushdie Test”.
The Rushdie Test is rather
simple. In any given gathering
of ‘intellectuals’ in India, everyone
claims to have read Salman
Rushdie, or at least some of his
more famous works (in his case,
all his works are famous for one
reason or the other). The operative
word, of course, is ‘claims’.
Start talking details — characters,
plot points, metaphors —
and you see the colour disappear
from the faces of the test subjects.
The truth is that though
most of them have purchased
copies of his books, very few
have been able to go through
them from cover to cover
(seriously, who has read
Shalimar the Clown or The
Enchantress of Florence?)
A few years ago I was recommended
the Artemis Fowl series,
written by Eoin Colfer, by a then
10-year-old son of a close friend.
While I was rummaging through
their library for the books, I
heard a familiar tune on the television
and asked my friend's son
to freeze his channel surfing. It
was The Road Runner Show, with
our old pal Wiley E Coyote chasing
the always-one-step-aheadof-
the-game Road Runner. Both
my friend and I were lost down
memory lane.
The son wanted to watch
InuYasha, a Japanese anime by
Rumiko Takahashi, on another
channel. Being a fan of InuYasha
myself, I did not protest; instead I
felt a pang of guilt.
Tex Avery, Chuck Jones,
William Hanna, Joseph Barbera
and Mel Blanc were not just
names, but legends to
me. I had grown up on
a steady diet of Bugs
Bunny, Daffy Duck,
Tom and Jerry and
cartoons from
other studios, like
Disney.
“Sure, I love Road
Runner. But anime has
more action and mature stories,”
said the friend’s son. “You mean,
more violence!” retorted my
exasperated friend. This led to a
rather heated debate, which, in
retrospect, I am glad my friend’s
son won hands down.
View shows like Tom and
Jerry and Road Runner objectively
and you realise that their
central subject is violence.
Warner Brothers and MGM frequently
churned out short animation
films with mature,
seemingly inappropriate content.
Anyone remember Tex Avery’s
Red Hot Riding Hood with the
debonair skirt-chasing Wolf and
Red as the nightclub entertainer?
If not, YouTube it. But as youngsters
we lapped it all up.
So why do we complain about
modern animation and television
programming? What about our
own mythology-inspired TV
serials — we all saw Draupadi
almost getting stripped and, later,
Bhima applying Dushasana’s
blood to her hair after having
mercilessly slaughtered him, and
all this on national television on
a Sunday morning.
Bridging the gap between generations
in terms of cultural references
and influences has become
difficult over the years simply because
of the number of new mediums
that are available today. The
modern parent has to contend not
only with books, comic books,
music, television and films, but
also with video games, the internet
and technology at large.
AS AN eight-year-old I suffered
from a bout of
measles, and the urge to
scratch the rashes was irresistible.
My father came up with a rather
ingenious solution for keeping my
hands occupied: the Nintendo Entertainment
System. (Children
that grew up in the 1980s are
sometimes called the Nintendo
Generation.) Though I had had
my first introduction to video
games a few years prior to this
event, this was the first time I got
truly addicted to the medium. As
most of the games came with a
two-player mode, my mother and
I spent hours playing Contra,
Kung-Fu Master and Super Mario
Bros. This shared experience with
my mother is one of the happiest
memories from my childhood.
And I have never forgotten the
Konami Code — Up Up Down
Down Left Right Left Right B A.
This cheat code increased the
number of lives from three to 30
and made the game easier.
And somewhere in that memory
lies the solution bridging the
gap — sharing experiences.
Modern technology can be intimidating,
even for those of us
who are adept at using it. Video
games, in particular, are considered
a frivolous waste of time by
most adults, even though most
research points to the contrary.
These games not only help
develop excellent hand-eye
coordination, better reflexes,
strategy development and leadership
qualities — skills no one
will impart your child in school
— but they also have the
strongest execution in terms of
interactive storytelling amongst
all other mediums.
A fan of the Golden Age of
comic books such as Phantom,
Superman, Wonder Woman and
our own Chacha Chaudhary
and Amar Chitra Katha? Sit and
read some of the old classics to
your children and talk to them
after having seen the latest
superhero film.
IN A recent interactive session
on comic books and
films I was left stunned
when a 12-year-old pointed out
that the dynamics between Professor
Charles Xavier and Magneto
— from the X-Men comic
books and films — closely resembles
that of Mahatma
Gandhi’s non-violent attitude as
opposed to Bhagat Singh’s titfor-
tat one. The children were
completely clued in when I
pointed out that these two characters
in X-Men were modelled
after Martin Luther King Jr and
Malcolm X, and the differences
in their philosophies.
We were a generation that
was told that if we came across a
word or a term that we did not
understand, we should look it up
in a dictionary or a thesaurus or
the 27-volume encyclopaedia at
home. Now the entire Encyclopaedia
Britannica is available
on DVD, and utilities like Google
and Wikipedia give more comprehensive
search results than
we could have ever imagined.
The medium has changed, but
the tools are still the same. We
started out with the brick-sized
Nokia; they with the 3G Apple
iPhone. If you are technologically
challenged then spend a few
hours every week on the computer
with your child. They can
be excellent, though sometimes
impatient, teachers.
Share your worn-out copies of
JRR Tolkien, CS Lewis and Terry
Pratchett with them and you
might be rewarded with Philip
Pullman, Stephenie Meyer and
Garth Nix. Get immersed in the
world of Full Metal Alchemist,
Ben 10, The Adventures of
Tweeny Witches and The Law of
Ueki and you might get to geek
out with them while watching
Star Wars, Star Trek and Bill and
Ted's Excellent Adventures.
And which adult can resist
watching a Pixar film with the
wide-eyed expression of a fouryear-
old? If Wall-E is running
in your town, then take the
kids along. And don’t mention
Pokémon. It’s passé.
Teenage angst is universal and
will keep on inspiring doe-eyed
pop queens and zit-covered
heartbreak kids. Boy bands will
never go away. You probably
caused your parents a few nervous
moments the first time you
listened to Led Zeppelin or
Queen or put up that wallsized
poster of the Thin White
Duke. Imagine the horror they
experienced when they heard
Thriller or Papa Don’t Preach
for the first time (an emotion
similar to what you experienced
when you saw your
12-year-old dance to
Candy Shop from
Madonna's new album.
Your children will experience
something akin to this in a few
decades from now because
Madonna will never go away.)
The truth of the matter is that
there is a better and wider variety
of material available to
today's children. Don’t fret if you
think they don't read enough.
Role Playing Games (RPGs) have
excellent narrative structures.
They imitate the best — Tolkien.
Pop-culture is made from recyclable
junk. Things you grew up
with will make a comeback in a
new format: Dark Knight and
Transformers. for example.
Japanese anime and manga has
an older tradition of graphic storytelling
than American comic
books and animation. Just
because we were not exposed to
it while growing up in India
doesn’t mean it did not exist.
Embrace these mediums and
you will be rewarded with your
child's company and the tag of an
über-cool mom or dad.
Anshumani Ruddra is an
author and screenwriter |